Patch 1.1 Is Now Live!
What a week! Thank you for your feedback and kind words. We loved reading your messages, laughing while watching your videos and streams… It’s through you that Ancestors lives now. As for us at Panache, we continue to work hard to improve the experience. That’s why we’re offering a 1.1 patch to fix some bugs and enhance the game, releasing today. Here is the list:
Patch Highlights
Enabled Cloud Saves
To enable cloud saves, click on the gear icon next to Ancestors in your library and click Enable Cloud Save
Added Skip button visual feedback during cinematics
PS4 buttons are now supported when playing with a PS4 DualShock 4 controller on PC.
Reduced attack frequency
Bug Fixes
Fixed a bug that sometimes prevented a frightened outsider from being reassured
Fixed a bug that caused animals to get up and walk for a few meters after being killed before turning into carcass
Fixed a bug where the player or clan members could sometimes be stuck in fall animation
Fixed a localization plural issue in AR/PL/RU/CN languages
Fixed a bug that caused both a predator and a clan member to freeze and become unresponsive
Fixed a bug that made items and/or piggybacked babies become invisible
Fixed a bug that could make the first meteorite disappear
Fixed a bug that made the Machairodus constantly attack the player after a character switch during combat
Improved game stability
Until the next updates, we wish you to live exciting adventures in the land of our ancestors!