KSP2 Update v0.1.4.0 Patch Notes
Bug Fixes
Construction
Fixed: Center of Thrust, Center of Mass and Center of Pressure markers appear when there's no vessel in the VAB
Fixed: the player is unable to change symmetry modes while holding the first part of a strut or fuel line. It is now only locked when holding the second part
Fixed: when Alt-copying a subassembly with wings, the copy has one of the wings flipped upside down
Fixed: Camera panning orientation does not update when toggling vehicle orientation modes in the VAB
Fixed: engine shrouds are generated incorrectly when stack attaching a non-root engine above other parts
Fixed: current anchor point and potential anchor points are not differentiated in the VAB
Fixed: Fuel bar is sometimes empty when loading a vessel in the VAB
Fixed: undo removes the held part
Fixed: VAB, anchor points appear when they should not
Fixed: Parts Manager shows the pod icon for all categories
Reduced delay for disappearance of fairing and wing edit buttons when cursor has moved away from procedural part
Fixed: new workspace not resetting history snapshots for the Undo tool
Removed duplicate history snapshots for the Undo tool for compound parts
Fixed: part of the LY-35 Landing Gear shakes uncontrollably when placed in the Vehicle Assembly Building
Fixed: base size of TOOB-375 adjustable tube causes stacked tubes below to generate the wrong size fairing in the VAB
Fixed: RF-AD-B 400 doesn't create a copy of the part when node attaching a part
EVA
Fixed: jetpack cannot be used on previously-EVA'd kerbals when EVAing a new kerbal
Flight & Map
Added input binding for toggling freecam in flight
Added NavBall texture color changes based on velocity state
Improved orbits decaying when vessels are not applying any thrust
Fixed: airbrakes respond to roll inputs
Fixed: camera orientation flips 180 degrees after switching to flight from map
Fixed: Normal SAS orientation maneuver burn at periapsis is inaccurate
Fixed: Kerbals eject with extra velocity when EVA'd from Grumble Seats while in space flight
Fixed: dates don't start on year 1 day 1
Fixed: activate/deactivate action button for engines gets out of sync
Fixed: alternators produce power when engines are off
Fixed: animated engine gimbal forces are incorrect after reverting
Fixed: animated gimbals don't function when offscreen (when in map or offscreen during flight)
Fixed: AP and PE markers of inactive vehicle in orbit stay on screen after switching focus to a landed vehicle within the Tracking Station
Fixed: active vessel can be controlled while in the Tracking Station"
Fixed: camera zooms in and out when scrolling in some flight apps
Fixed: cargo bay aero shielding sometimes leaves contained parts out of collider checks
Fixed: errors generated when launching a vessel with a fairing
Fixed: hibernate In Time Warp doesn't work properly for probes
Fixed: Mouse look does not stay active when pressing Tab in flight
Fixed: probe cores stop consuming electricity after being decoupled
Fixed: RCS blocks don't work in fine control mode
Fixed: RCS thrusters remain on when switching away from a vessel
Fixed: SAS and throttle sometimes reset when decoupling stages
Fixed: SAS mode buttons don't always register clicks
Fixed: Timewarp overshoots when crossing SOI boundary, causing orbit to change
FX and Audio
Adjusted timing of voiceover when reaching a maneuver in the burn timer
Fixed: audio stopping under some circumstances
Fixed: sounds based on time of day don't play correctly at KSC
Fixed: vessel audio is not heard when throttling or staging the vessel while in map mode
Localization
Integrated: Localized strings for save gameplay menu
Modding
Fixed: LoadByLabel not properly respecting assets in addressables in mod asset bundles. Labelled addressables should load properly now
Optimization
Added LODs to some KSC buildings
Added LODs to spotlight shadows at KSC
Cleaned up code and UI to improve performance of some windows
Improved performance when hovering over items in the parts picker UI
Improved UI performance when adding or removing stages in the VAB
Improved VAB framerate by optimizing part bounds calculations
Massively improved speed of PAM deployment/closure
Optimized code in the sonic boom system preventing unnecessary calls
Optimized terrain shader by removing expensive and infrequently-used features
Optimized undo and redo actions in the VAB to reduce update delays
Parts and Stock Vessels
Adjusted colliders for all landing gear parts so they are more accurately selectable/highlightable
Fixed: LY-60 landing gear sometimes flips when extended
Fixed: Rovemax M1 twitches back and forth at the suspension when off the ground in Flight.
Increased fairing maximum length for AE-FF000, AE-FF125, AE-FF250, AE-FF375 and AE-FF500 parts
Updated drag cube for the "HS-I Deluxe Inflatable Heat Shield" so that it properly changes when deployed and retracted
Updated the side count of the RF-AD-L 800 fuel tank to better match like-sized parts
Updated the side count of the RS-AD 800 fuel tank to better match like-sized parts
Saving and Loading
Fixed: error generated and failure to load when attempting to load a game with a crash-landed vessel
Fixed: error spam while loading a game with a vessel orbiting Kerbol
Tutorials
Fixed: First Time User Experience confuses map view for tracking station view
Fixed: the player loses keyboard and camera control when pausing and resuming a tutorial mission while in map mode in the Training Center
Fixed: training center shows artifacts in the background when transitioning from VAB
Fixed: tutorial "Deorbiting" does not detect a crash event correctly
UI/UX
Fixed: Flight UI flickers when using an AMD GPU
Adjusted interactable area on scrollbars
Improved how loading tips are displayed to show more of them
Updated fairing editor icons to improve legibility
Fixed a HUD issue that occurred when scaled to 50%.
Fixed: holding click and dragging some buttons can cause the wrong visual state to display
Fixed: Only one celestial body name can be pinned at a time in the Tracking Station
Fixed: part description does not expand when pressing Shift in the part picker
Fixed: save window in the VAB can be dragged horizontally
Fixed: Tracking Station Load screen remains visible when transitioning from Training Center to Tracking Station
Known Issues
Orbital Decay
Improvements have been made to address the issue and we continue to work on eliminating it completely.
Performance Degradation
While we have seen improved performance in many ways as noted in the Optimization section above, some players may see issues on GPU bound setups while in orbit around Kerbin or on the surface of other planets.
We are working to resolve this issue and if you see any change in your performance, please fill out a bug report through the link below.
SUBMITTING BUG REPORTS AND FEEDBACK
If you'd like to provide feedback about this build, there are many different ways to do so:
Submit Feedback through the Game Launcher
Suggest a Change on the Forums
Join us on Discord to discuss potential changes
Bug reports should be shared to: